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What Divide Us was my first personal project right after I understand how to use
Unreal Engine 4, this project was done by two people, one took care of graphic side I was responsible for implement mechanics like inventory, dialagoue, interactions and entire gameplay.

This project contains mechanics such as dialogue, inventory, interactions, AI behavior and interactions, storyline(Project as main idea was storyteller sort of game), HUD, characters and doors mechanics that depends on storyline.
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